Although they were not very strong, they were not weak either, with two Peak of the Arrogant Realm s being the strongest, which was something that Ma Jinhong was unable to handle, furthermore, there were those other people with lower or middle strength, and they were not few in number. Very quickly, around a hundred people appeared around them. Ma Jinhong obviously knew this, so he was extremely cautious. “Old Ma, be careful, these guys might be the Thief King’s men.” Shen Xiang said softly, there were very few people in the previous Thief King, and there were so many people in this stone room, they were all powerful, and only the group of Pirate could have such strength. However, when he thought back to how Ma Jinhong had risked everything to save him, he was still moved. Shen Xiang just found it funny, he guessed that if the person who appeared was strong, this Ma Jinhong might immediately kneel down. “What kind of scoundrel gives in? Come out right now, I promise I won’t beat you to death.” Ma Jinhong roared loudly, she was no longer as useless as before, she looked very heroic. Without saying anything, they directly attacked them, this made them very angry. Once you have completed the third story quest, you will gain access to the Fusion Lab.Shen Xiang and Ma Jinhong never thought that after coming to this stone room, they would actually meet such an enemy. Life > Death > Chaos > Sorcery > Nature > Life The charge below shows which classes are strong/weak against which, but when targeting a creature a pop-up will inform you if the selected creature is strong/weak against your creatures class, so memorization is not required. Damage is affected by whether the attacking creature's class is strong or weak against the class of the creature being attacked. Race can be found listed in a creature's page in the Bestiary.Įach creature belongs to one of five classes, those being Chaos, Death, Life, Nature, or Sorcery. Creatures within the same race often synergize due their traits, classes, and stats. Traits can be found listed in a creature's page in the Bestiary.Įach creature belongs to a race, with each race being composed of about six creatures. An additional trait can be given to a creature by filling the Trait Socket in the artifact held by the creature. When the personality is changes, stat changes take place retroactively as well.Įach individual creatures has an innate and unique trait which has a large impact on its performance and role during battles. Timid: Speed growth rate is 40%, Defense growth rate is 20%ĭuring your adventures you may come across Personality Tomes, which can be given to a creature to change its personality.Shy: Speed growth rate is 40%, Intelligence growth rate is 20%.Bashful: Speed growth rate is 40%, Attack growth rate is 20%.Nervous: Speed growth rate is 40%, Health growth rate is 20%.Peaceful: Defense growth rate is 40%, Speed growth rate is 20%.Gentle: Defense growth rate is 40%, Intelligence growth rate is 20%.Protective: Defense growth rate is 40%, Attack growth rate is 20%.Selfless: Defense growth rate is 40%, Health growth rate is 20%.Shrewd: Intelligence growth rate is 40%, Speed growth rate is 20%.Clever: Intelligence growth rate is 40%, Defense growth rate is 20%.Careful: Intelligence growth rate is 40%, Attack growth rate is 20%.Analytical: Intelligence growth rate is 40%, Health growth rate is 20%.Daring: Attack growth rate is 40%, Speed growth rate is 20%.Brutal: Attack growth rate is 40%, Intelligence growth rate is 20%.Brave: Attack growth rate is 40%, Defense growth rate is 20%.Reckless: Attack growth rate is 40%, Health growth rate is 20%.Indifferent: Health growth rate is 40%, Intelligence growth rate is 20%.Relaxed: Health growth rate is 40%, Speed growth rate is 20%.Apathetic: Health growth rate is 40%, Defense growth rate is 20%. Lazy: Health growth rate is 40%, Attack growth rate is 20%.The personalities and their affected stats are as follows. One of the two stats effectuated by personality will grow by 40%, the other only by 20% per level. Stats unaffected by personality will grow 30% each level. What personality it has will affect stat growth. Speed: Determines attack order on the timeline, chance to evade attacks, and chance of critical hits.Ĭreatures will generate with one of twenty personalities when created.Defense: Determines how much incoming damage is reduced.
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